Confused by the 40-second play clock?
How the play clock works:
The offense has 40 seconds to snap the ball after the previous play ends. The ball is ready for play when an official spots the ball and steps away to his position. The referee does not give a ready for play signal and does not wait for the chains to get set after a first down to start the game clock. The 40-second clock should still start at the end of the previous play if there was a first down.
A 25-second clock is used after an administrative stoppage. These are administrative stoppages:
- Penalties
- Timeouts
- Injury/Helmet off
- Measurement
- Change of Possession
- Touchdown
- Try/FG/Safety/Kickoff
- Start of overtime
If the 40-second count is interrupted because there is an appreciable delay in spotting the ball or for reasons beyond the control of the officials, the referee shall stop the game clock and signal to the back judge (both palms open in an over-the-head pumping motion) that the play clock should be re-set at 25 seconds and started when the ready-for-play signal is given.
Event * | Play Clock Starts at | Game Clock Starts on | Covering Official’s Signal | Referee’s Signal | |
Dead ball inbounds | 40 | Running | S7 | None | |
Dead ball out of bounds | 40 | Snap | S3 | None | |
Incomplete pass | 40 | Snap | S10 | None | |
Team A awarded 1st down | 40 | Signal | S3 | S2 | |
Penalty administration | 25 | Ready | S3 | S2 | |
Charged team timeout | 25 | Snap | S3 | S1 | |
Injury/Helmet off | 25 | Ready | S3 | S2 | |
Measurement | 25 | Ready | S3 | S2 | |
Double Change of possession- Team A snaps | 40 | Ready | S7 | S2 | |
Change of possession- Team B snaps | 25 | Snap | S3 | S1 | |
Touchdown | 25 | N/A | S5 | S1 | |
Try, FG, Safety | 25 | Varies | Varies | S1 | |
Start of each period | 25 | Snap | N/A | S1 | |
Legal kick | 25 | Snap | S3 | S1 | |
Start of an overtime period | 25 | N/A | N/A | S1 | |
Other administrative stoppage | 25 | Ready | S3 | S2 |
Position Mechanics
Wings
The play clock starts as soon as the play ends and the ball is dead. On in-bounds plays, the covering official will raise his arm straight up for two seconds to indicate the 40-second play clock should start. On out-of-bounds plays, wave the clock dead just as you always have. You’re still signaling to the clock operator as you always have.
Back Judge
This rule gives you something to do back there. Simply, start the 40-second play clock when the previous play ends. At 10 seconds left, raise your arm until five seconds and start chopping.
Referee
If the ball is not spotted with approximately 20 seconds remaining on the play clock, re-set the play clock to 25-seconds. The only thing you actually need to worry about is not blowing your “ready” whistle on every play. You’ll still blow for resuming plays after administrative stoppages, but that’s all. Also, don’t wait for the chains to get set to start the game clock. You’re still signaling to the clock operator as you always have.